Categories October Surprise 2016 #10245 – Machine Translation and Gender biases in video game … Post author By Mike Nova Post date January 9, 2026 The video game industry has been a historically gender-biased terrain due to a higher number of male protagonists and hypersexualised representations [Dietz, 1998; Downs & Smith, 2010; Lynch et al., 2016]. ← Image load error (HTTP/2 403 Forbidden) on some websites → Apocalyptic Scenes! Argentina Forest Burns | Flames Spread | Horrifying Wildfire Video | 4K